You know how when you're about play a custom map in WC3 and you have the "Advanced Options" tab when you select a map, and in that tab there is the Visibility setting for the map?? Well my question is: How can I make a custom map that uses a fog setting that is exactly like if you were to go into that tab I mentioned and select "Hide Terrain".
Basically my goal is: When someone plays this map I'm making and they leave it on "Default" in the Advanced Options/Visibility settings, that they still won't be able to see anything unless it's explored first, including on the minimap. Like as if they were playing with it on "Hide Terrain". Does that make sense?
Anyway how can I do that?
Basically my goal is: When someone plays this map I'm making and they leave it on "Default" in the Advanced Options/Visibility settings, that they still won't be able to see anything unless it's explored first, including on the minimap. Like as if they were playing with it on "Hide Terrain". Does that make sense?
Anyway how can I do that?