draist
Active Member
- Reaction score
- 1
So, I've got these here triggers:
and
It works great but it shows the numbers with decimals... Like 34.000 and so on.
Is there any way to remove that without using JASS or other stuff?
Trigger:
- Damage 1
- Events
- Unit - A unit enters (Playable map area)
- Conditions
- Actions
- Trigger - Add to Damage 2 <gen> the event (Unit - (Triggering unit) Takes damage)
- Events
and
Trigger:
- Damage 2
- Events
- Conditions
- Actions
- Floating Text - Create floating text that reads (String((Damage taken))) above (Triggering unit) with Z offset 0.00, using font size 8.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
It works great but it shows the numbers with decimals... Like 34.000 and so on.
Is there any way to remove that without using JASS or other stuff?