I am trying make a shield buff on a unit but i want it in such a way that the value of the shield would seem like just for one time use.
So I wanted the max shield to be always just as much as the current shield up to the point that it is depleted.
Any method is acceptable, but i prefer using data modules only.
So I wanted the max shield to be always just as much as the current shield up to the point that it is depleted.
Any method is acceptable, but i prefer using data modules only.