Ithladir
Member
- Reaction score
- 5
Hi, I'm trying to make items that don't cause +damage only but deals a different attack type of damage; tried with triggers but i don't know if it works for every attack or at all to be frank
please find any sort of solution
Code:
Attack type Weapons
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) has an item of type Magic Damage Item) Equal to True
Actions
Unit - Cause (Attacking unit) to damage (Attacked unit), dealing 7.00 damage of attack type Magic and damage type Fire
please find any sort of solution