Locked out?

Sarj14

New Member
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9
Ok, so I'm making fights where once they enter the room, a gate closes. How would I make it where if they wipe, the gate opens? Do I have to make a region and do the trigger where no one is in it with the exception of BossA?
 

Garlic Bread

New Member
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0
That's definetly how I would do it. Have the trigger check for any unit but the boss in the room and open/close the gate based on it. Just make sure the region fills the entire room.
 

Sgqvur

FullOfUltimateTruthsAndEt ernalPrinciples, i.e shi
Reaction score
62
it just might be better if you check for coordinates(x,y) = location of the heroes I suppose... This room should be some kinda of a box or something
and then check the locations of the players heroes/units like for ex.:[lJASS] if x < 500.0 or x > -500.0 and y < 400.0 or y > -400 (you "cut" your box with X-es and Y-es sort of.... ^^
[/lJASS]
if I haven't messed the signs it should work.
But ofc you could stick to your/Garlic Bread way and "trouble" with exceptions (summons) etc... not really a trouble though : ))
 
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