I'm trying to think of a way to detect when a player returns lumber to a lumber yard. Any suggestions? I thought maybe a unit comes within range of the yard, but than how could i detect the condition of him carrying lumber?
Errr...does what I'm trying to do make sense? I didn't word that very well, but I cant think of a better way to state it.
The reason is because in a map I'm working on, I want each lumber mill to have its own separate lumber supply. So if that mill gets destroyed than you lose all the lumber that was stored in it there unless is been collected.
Errr...does what I'm trying to do make sense? I didn't word that very well, but I cant think of a better way to state it.
The reason is because in a map I'm working on, I want each lumber mill to have its own separate lumber supply. So if that mill gets destroyed than you lose all the lumber that was stored in it there unless is been collected.