today i have decided to do my first real project, a single player campaign for wc3 tft
its about kel'thuzad and the rest of the undead that stayed in lordearon after arthas went to northrend
its mainly made to teach myself more about working in we, not realy to produce a campaign that beats the blizzard ones(although that would be a nice side effect)
at the moment i only have some very basic knowledge in making wc3 maps, and i want to improve that
the campaign will contain various style maps, im trying to cover as much genres as possible, as all seem to have a very different triggering style i wish to learn
because i lack inspiration i will use the npcs also found in another blizzard game, world of warcraft, the story will be my own ofcourse
i would realy appreciate if if the community could test my map and provide feedback and awnser some questions regarding triggering and so
Project status
concept: 100%
story: 90%(some small plot holes need fixes)
terrain: 1%
units: 0%
triggers: 0%
items: 0%
Currently working on
map 1 -- Prophecy Of The Damned
style: rpg
progress:
terrain: 8%
units: 1%
triggers: 1%
items: 0%
version 0.0.04 alpha attached
its about kel'thuzad and the rest of the undead that stayed in lordearon after arthas went to northrend
its mainly made to teach myself more about working in we, not realy to produce a campaign that beats the blizzard ones(although that would be a nice side effect)
at the moment i only have some very basic knowledge in making wc3 maps, and i want to improve that
the campaign will contain various style maps, im trying to cover as much genres as possible, as all seem to have a very different triggering style i wish to learn
because i lack inspiration i will use the npcs also found in another blizzard game, world of warcraft, the story will be my own ofcourse
i would realy appreciate if if the community could test my map and provide feedback and awnser some questions regarding triggering and so
Project status
concept: 100%
story: 90%(some small plot holes need fixes)
terrain: 1%
units: 0%
triggers: 0%
items: 0%
Currently working on
map 1 -- Prophecy Of The Damned
style: rpg
progress:
terrain: 8%
units: 1%
triggers: 1%
items: 0%
version 0.0.04 alpha attached