The newbie
New Member
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It's worked perfect previously, but no it just doesn't work anymore, and I don't know why xD
I have not moved the regions, It is absolutely an ally of player 2 (I have a similiar trigger for allies of player red anyway, and I only have two forces). There is no enemies in the vicinity and it stopped working for all my other
"bases" too (at the same time)
I AM using different timers for each one.
Code:
Blacksmith1
Events
Unit - A unit enters Region 000 <gen>
Conditions
((Triggering unit) belongs to an ally of Player 2 (Blue)) Equal to True
Actions
Countdown Timer - Start Timer1_Copy_2 as a One-shot timer that will expire in 10.00 seconds
Code:
Blacksmith2
Events
Time - Timer1_Copy_2 expires
Conditions
And - All (Conditions) are true
Conditions
(All units of (Units owned by Player 12 (Brown)) are in Region 006 <gen>) Equal to False
(All units of (Units owned by Player 11 (Dark Green)) are in Region 006 <gen>) Equal to False
(All units of (Units owned by Player 10 (Light Blue)) are in Region 006 <gen>) Equal to False
(All units of (Units owned by Player 9 (Gray)) are in Region 006 <gen>) Equal to False
(All units of (Units owned by Player 8 (Pink)) are in Region 006 <gen>) Equal to False
(Blacksmith 0001 <gen> belongs to an enemy of Player 2 (Blue)) Equal to True
Actions
Unit - Change ownership of Blacksmith 0001 <gen> to Player 2 (Blue) and Change color
Game - Display to (All players) the text: The Alliance has ca...
I have not moved the regions, It is absolutely an ally of player 2 (I have a similiar trigger for allies of player red anyway, and I only have two forces). There is no enemies in the vicinity and it stopped working for all my other
"bases" too (at the same time)
I AM using different timers for each one.