wraithseeker
Tired.
- Reaction score
- 122
Could you guys think of some unique ideas for a Hero Defense?
Some Questions
That's all that I can think of right now, now keep your ideas rolling guys:thup:
Giving rep to well generated ideas.
Some Questions
What makes a Hero defense unique?
Do you all enjoy playing polished Hero Defenses?
Do you like Lore to go along with the story?
(For example, "hold the line while Kel'thuzard summons the big bad archimonde")
Do you all like the mindset of Intelligence being the damage dealer yet very fragile, strength the tank and the brute, while agility focus more on ninjaing and damaging units?
What do you think I can make creeps unique in their own way?
What bosses would be unique and fun to fight with?
Do you all like defending one spot for life or have to move along everywhere always?
Do you think hero defense map fails?
What exactly do you feel that most Hero defenses need to be improved on?
Do you all like wonderful yet playable terrain?
Do you all like having the idea of neutral races which you have to save or they might fall to the "bad guys" and join their side or your side.
Do you like a underwater and island theme map?
That's all that I can think of right now, now keep your ideas rolling guys:thup:
Giving rep to well generated ideas.