Hi guys i need help making a tweak to an existing GUI Jetpack spell (credits: base by Paladon, made MUI by Moridin)
Details:
When the jetpacking unit jumps in the air, commands cannot be issued to it for about 1.5 seconds or so, similar to when (priestess of the Moon leaps in Dota). This 'uncontrollable' time is fine when a unit jumps the maximum jetpack distance (~900 range), the 'travelling unit' time will have just finished when the unit lands.
But when the unit jumps anything less than the max jetpack range, it will still have to wait the full 1.5 or so seconds of 'travelling time'. This is especially obvious when the unit only jumps a very short (100-200) range, it will be stuck on the spot and cannot be controlled for the 1.5 seconds.
I would like it so the 'travelling time' ends and the unit can be controlled again once the unit reaches its destination.
Thanks in advance
Details:
When the jetpacking unit jumps in the air, commands cannot be issued to it for about 1.5 seconds or so, similar to when (priestess of the Moon leaps in Dota). This 'uncontrollable' time is fine when a unit jumps the maximum jetpack distance (~900 range), the 'travelling unit' time will have just finished when the unit lands.
But when the unit jumps anything less than the max jetpack range, it will still have to wait the full 1.5 or so seconds of 'travelling time'. This is especially obvious when the unit only jumps a very short (100-200) range, it will be stuck on the spot and cannot be controlled for the 1.5 seconds.
I would like it so the 'travelling time' ends and the unit can be controlled again once the unit reaches its destination.
Thanks in advance