Hey all. To test my Td and various levels without waiting several minutes fr the creeps to get to my area, I tried making a trigger to skip the level. I tried this below, but LMAO, it skips ALLLL the levels and really makes a mess of the map itself.
Code:
next level
Events
Player - (Owner of Tower <gen>) types a chat message containing [COLOR="Red"]next[/COLOR] as An exact match
Conditions
(Name of (Triggering player)) Equal to blah blah
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Player - Set Player 12 (Brown) Food used to 1
Game - Display to (All players) the text: Next level
Else - Actions