yami-joey
TH.net Regular
- Reaction score
- 20
Hmm? Why? Yes it is him.I'm guessing the volunteer terrainer is him?
Oops.
Hmm? Why? Yes it is him.I'm guessing the volunteer terrainer is him?
Oops.
Fixed already.Make the bases unallied to the team that attacks them lol.
Already done.Move the bases farther away from the fountains. So you can get healed while base killing.
Removed them already.Only make vodka spawns when a unit pick one up. Wont lead to a million bottles of vodka being spawned at the end of the game.
They are a pain, but in progress.Please fix the tool tips. Make them more descriptive. I hate guessing how much I'm going to pwn people.
I'm coder of the map and don't even know all the skills .__. Lol. I'll see what I can do.For the hero 13, make blood bread do something. Right now it really doesn't damage. Maybe like 5 DPS. Totally worthless.
Nerf his stomp ability, hight damage + long stun + big AoE = GG
This bug also happened to me, and I don't know how to fix this.I was the hero you see selected in the picture, and I just kept spamming all my spells and then that black hole happened... Do you want the replay?
Modes I had on:
-ar
-dc
-mm
Oh, and the regular amount of creeps seems like -dc to me...
the "bug" you mentioned aint really a bug. there is just a limit of how many models warcraft 3 may show on the screen at once. well what you've encountered was just what happens if you try to show more units as the limit allows same time.
it is mostly because of the overwhelming unit spawn in the old version. yami-joey already said he is going to decrease it.
All you need to do is lessen the number of creeps that spawn pretty easy right?
That jumble of models on my unit is from to many units being shown? I doubt it, I've never heard of or seen that before. I'm thinking you just saw the units model's missing and thought that that was what I was talking about.
That jumble of models on my unit is from to many units being shown? I doubt it, I've never heard of or seen that before. I'm thinking you just saw the units model's missing and thought that that was what I was talking about.
Tru_Power22 said:For the hero 13, make blood bread do something. Right now it really doesn't damage. Maybe like 5 DPS. Totally worthless.
Nerf his stomp ability, hight damage + long stun + big AoE = GG
AccName said:you can simply test it.
open the World Editor
spam alot of units all close together
place even more units close together
and see what will happen
about 300 units are already enough but i think it depends on the model used.
i read about it once ago but cant remember what exactly caused it. something about a max limit of geosets or polygons. whatever i know it exists and thats enough.
1. Creeps should get stronger over time. In late game they were really useless.
Working on them. Expect new items soon.Your probably working on this but add item recipes please
Working on that too.Your also probably workign on this.... imbalance
Oh yeah. I get that. X_X But really we wanted to focus on special effects to make it look cool too. We'll try lessening the imports and the creeps to avoid lag.This one was a biggie. Some abilities caused tons of lag when they got to higher levels. Might want to cut down on the special effects
Thanks a lot! Good luck with your map too.It was pretty fun though
AccName said:i would say make the max amount of creeps to spawn at each site depending on the number of players of the opposing team.
1 player = 15 creeps max
2 players = 35 creeps max
3 players = 55 creeps max
4 pla...
or something like this.