Pause Units in the data editor.

Terrabull

Veteran Member (Done that)
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So I have a spawn ability based off of the Hatchery's Spawn Larva which allows me to specify an effect to be cast on the newly created unit.
I want to use this to pause and hide the units so that a periodic trigger can unpause/show them all at once.
I can't figure out how to do this with an ability, effect, or a behavior. Any help would be appreciated. If possible, I would like to avoid triggers and stick w/ the data editor.
 
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You could make your ability add a buff which:
1) Disables move/attack flag (I think this is enough for considering it paused?)
2) Gives it burrowed + undetectable attributes (I think this is enough for considering it hidden?)

Then, you can make your periodic trigger pick all units who are burrowed + undetectable and remove the buff?
 
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