Arkan
Nobody rides for free
- Reaction score
- 92
Hello.
It seems that using PauseUnit() on units that are on low ground (negative Z-height) causes them to run berserk instead of being paused.
Are there any other good ways to pause a unit, or is there a fix for the bug above?
It seems that using PauseUnit() on units that are on low ground (negative Z-height) causes them to run berserk instead of being paused.
Are there any other good ways to pause a unit, or is there a fix for the bug above?