Rllulium
New Member
- Reaction score
- 10
Tonight I sat around trying to create a spell that would create a perfect clone of any target hero, for a set duration of time. After a long time of banging my head against the wall, I've come up with the conclusion that the best I can do is cloning the unit with Game Cache, but that includes the problem that the clone is spawned with it's skill points undistributed. Since my map contains 10+ something heroes already (a rapidly growing number) I find it a bit too complex to do a huge number of If functions to check what hero is being targeted, add the correct skills and level them properly.
Is there no better way to perform a perfect cloning? Or a better way to transfer the Ability levels?
Is there no better way to perform a perfect cloning? Or a better way to transfer the Ability levels?