Eyonix
TH.net Regular
- Reaction score
- 16
Im trying to use a Flame Grate model as a forge of sorts in an RPG, I got it so it is tilted so it lines up with the wall but when I move it to place it near the wall it moves up higher. So is there a way to stop this? Also, how can I remove animations from a doodad? Like for example the Flame Grate has what looks like heat coming out of it, how can I remove that? Because if I can remove the animation from the doodad I do not need to fix the unit too close to the wall problem. +rep