Quest.

magnemann

New Member
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5
Hey, I want to make an easy quest with a map I made.
I am a noob to map editing, especially triggers.

I want a quest which goes something like this: "Kill this mob, and you win the game."
I made a strong custom unit which needs to be killed in order to win the map.

How do I do this? Thanks in advance :D
 

SFilip

Gone but not forgotten
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634

magnemann

New Member
Reaction score
5
Ok, found out how to put in sound.

The current list about victory is like this:
*Quest - Display to [All players] the Quest Completed message: victory!
*Quest - Mark [Last created quest] as Completed
*Quest - Flash the quest dialog button
*Wait 10.00 seconds
*Game - Victory Player 1 [Red] [Show dialogs, Show scores]
*Sound - Play HeroicVictory01 <gen>

Now, after I have killed banditlord, which is the event, It waits 10 seconds, and then it says "Continue" and "Quit Campaign" and THEN the Heroicvictory song begins, what I would like is that the HeroicVictory song play WHILE it waits 10 sec, is this possible? and how?
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
well simply put the Play sound actions before the 10 seconds wait like this:
Code:
*Quest - Display to [All players] the Quest Completed message: victory!
*Quest - Mark [Last created quest] as Completed
*Quest - Flash the quest dialog button
*Sound - Play HeroicVictory01 <gen>
*Wait 10.00 seconds 
*Game - Victory Player 1 [Red] [Show dialogs, Show scores]
 

magnemann

New Member
Reaction score
5
Thanks, I have added reputation to some of you :)

3 more things:

1: I tried to add my own music, MP3, and added it to sound, but it didnt work, actually, the whole map went strange, fortunately I didn't save it. How can I add my own songs without getting messed up?

2) Could someone show me how to get quests by a npc? Like, the NPC has an exclamation mark over him, and when I walk by him I will get a quest.

3) Where can I find the sound : Sound - Play QuestCompleted <gen> ?

Will add more rep for people with reasonable posts. :)
 

Anything.

New Member
Reaction score
69
Thanks, I have added reputation to some of you :)

3 more things:

1: I tried to add my own music, MP3, and added it to sound, but it didnt work, actually, the whole map went strange, fortunately I didn't save it. How can I add my own songs without getting messed up?

2) Could someone show me how to get quests by a npc? Like, the NPC has an exclamation mark over him, and when I walk by him I will get a quest.

3) Where can I find the sound : Sound - Play QuestCompleted <gen> ?

Will add more rep for people with reasonable posts. :)
Use the search feature on the site.
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
1) i think the song count as music so use the play music action also i recommend for u to avoid songs since ur map will go oversized and if it's above 4Mb u can't put it on battle net

2)simply like this:
Code:
Event
   Map Init
Condition
Action
   Create Special effect <Exclamation mark> above the UnitVar's overhead
   Set SFX_Variable = Last Created special effect
Code:
Event
   Unit comes within 500.00 of UnitVar
Condition
   (Owener of (Triggering unit) Not Equal to Netural Hostile
Action
   Destroy SFX_Variable 
   <Rest of the quest actions....>
hope that helped.

3) try searching in the sound editor mabye in the extra parts or something like that
 

magnemann

New Member
Reaction score
5
1) i think the song count as music so use the play music action also i recommend for u to avoid songs since ur map will go oversized and if it's above 4Mb u can't put it on battle net

2)simply like this:
Code:
Event
   Map Init
Condition
Action
   Create Special effect <Exclamation mark> above the UnitVar's overhead
   Set SFX_Variable = Last Created special effect
Code:
Event
   Unit comes within 500.00 of UnitVar
Condition
   (Owener of (Triggering unit) Not Equal to Netural Hostile
Action
   Destroy SFX_Variable 
   <Rest of the quest actions....>
hope that helped.

3) try searching in the sound editor mabye in the extra parts or something like that

Once again, thanks a lot :)
 

magnemann

New Member
Reaction score
5
Does anyone here got a map with cinematics, or perhaps you can make a map with just cinematics, so I can learn how the triggers when doing cinematics works?
Thanks :)
 
I

IKilledKEnny

Guest
You can use search, I think it would be far mre useful then we can say.

Basically the action that you want to do before anything when starting a movie are:

Code:
Actions
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Disable user control for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
    Cinematic - Clear the screen of text messages for (All players)
    Cinematic - Clear the screen of text messages for (All players)

And then turn them off after the cinematic. Druing the cinematic you may want to move units using this action

Code:
Unit - Order some unit to Move To some point

Or attack using

Code:
Unit - Order some unit to Attack some other unit

and things like that.

Also make sure you play with cameras to make it better. For example:

Code:
Camera - Pan camera for some player tosome point over some seconds

which will move the camera for a player to somwhere. Another example is:

Code:
Camera - Shake the camera for some player with magnitude some real

To shake camera.

I learned cinematics and cameras alone, it isn't very hard just check out what certain actions do.

Edit:

Check this.
 

magnemann

New Member
Reaction score
5
Ok, something wrong happened right now...
I am looking at a cinematic my friend made. its something like:

Code:
 Cinematic - Send transmission to all players From "unit" named blah blah: play no sound and display TEXT. Modify duration: [B]add 5.00 seconds and wait[/B]

Now, the "add 5.00 seconds and wait" means that the transmission will last 5 seconds, right? I changed it to "add 1.00 seconds and wait" but the transmission doesn't last 1 sec, in fact, it still lasts 5 seconds. Why?
 

2-P

I will work hard tomorrow
Reaction score
325
The "basic" transmission length is 5 seconds or so, so "Add" 5 seconds will increase the length to 5+5=10 seconds.
Use "Set to" 1 second.
 

magnemann

New Member
Reaction score
5
New question:
So, I am making a cinematic at the start of the map.
And, there is a main quest which involve killing a dude.
When I have killed that dude, I win. BUT, before I can continue/quit campaign, I want a another cinematic. How do I do that?

EDIT: What is the default game speed in Warcraft 3 and frozen throne? Is it fast?
 
P

PVblaa

Guest
Ok, something wrong happened right now...
I am looking at a cinematic my friend made. its something like:

Code:
 Cinematic - Send transmission to all players From "unit" named blah blah: play no sound and display TEXT. Modify duration: [B]add 5.00 seconds and wait[/B]

Now, the "add 5.00 seconds and wait" means that the transmission will last 5 seconds, right? I changed it to "add 1.00 seconds and wait" but the transmission doesn't last 1 sec, in fact, it still lasts 5 seconds. Why?

The number, you write isn't all the time, Don't you see. It sais "ADD
1.00 seconds and wait" not "1.00 seconds and wait". I write 0 all the time...
 
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