Rainther
I guess I should write something of value here...
- Reaction score
- 61
Hi, I'm trying to make a nice Starcraft 2 Map now, and I can't find a good way to prevent a unit from diyng.
Is there any trigger event or something which can prevent the unit from dying when being attacked?
EDIT:
I want the unit to be able to take damage normaly, but when that killing blow comes I want to make the unit survive that attack and hide it.
Is there any trigger event or something which can prevent the unit from dying when being attacked?
EDIT:
I want the unit to be able to take damage normaly, but when that killing blow comes I want to make the unit survive that attack and hide it.