PegaLeveBrZ
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Hello mappers,
I was making a stronghold-type map but as the number of creeps increases, balancing issues force me to change creep hitpoints etc constantly. :banghead:
I would like, however, to correctly inform of these values in the text tooltip and the creep hiring house.
I am aware spell tooltips can refer to raw values in the text (as in <Ainf,DataA1,%> and so on), is there any way to do the same with unit hitpoints, damage, etc?
Thanks
I was making a stronghold-type map but as the number of creeps increases, balancing issues force me to change creep hitpoints etc constantly. :banghead:
I would like, however, to correctly inform of these values in the text tooltip and the creep hiring house.
I am aware spell tooltips can refer to raw values in the text (as in <Ainf,DataA1,%> and so on), is there any way to do the same with unit hitpoints, damage, etc?
Thanks