I'm trying to make map in which units will generally auto-attack enemy units but not a specific enemy unit. Let's assume that there are other reasons that I cannot make the special unit invulnerable. Is there a way, including with triggers, to disable auto-attack for one specific unit?
I've set up a trigger so that if the special unit is attacked, the trigger orders the attacking unit to stop. But the attacking unit still runs over to the special unit before stopping, which I'd like to avoid.
Thoughts? Is there a way to have a trigger activate when a unit receives an autoattack order but not a regular attack order?
I've set up a trigger so that if the special unit is attacked, the trigger orders the attacking unit to stop. But the attacking unit still runs over to the special unit before stopping, which I'd like to avoid.
Thoughts? Is there a way to have a trigger activate when a unit receives an autoattack order but not a regular attack order?