Setting Animation for Unit?

Creator

New Member
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Great day Every one!

I would like to make unit (Peasant) to do animation of him "fixing" building.

I'm setting up trigger:Event
map Int
Conditions
none
Action
choosing "Animation" + picking up unit + and next I have to WRITE specific animation name I wish to play, by standard its "stand" So here is a question : Where I can find a full list of animation commands? :confused:

Or if you are aware, let me know basic commands for units :) + if you know any topic about it, simple link will do fine with out explanation :)

Thank you for your time and help *bows*
 

D.V.D

Make a wish
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73
You want a full list of animation commands? Well the little box below the minimap in WE shows the units model and above it you can choose the animations. The animation names are the animations used for the model.

Trigger:
  • Animation - Set TriggerUnit animation to stand
 

Komaqtion

You can change this now in User CP.
Reaction score
469
He just mean't that you posted a "trigger", or you probably just wanted to let us know what you wanted XD, but he though you should use
Trigger:
  • tags in you top post <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />
    • It&#039;s nothing to worry about XD
 
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