Shaman Arena
What is shaman Arena ?
Shaman Arena is kind of arena, with 12 shamans fighting againt themselves, or againt creeps.
Game Modes :
Shaman Arena features 4 Game Modes, with different ways of victory and defeat. But that's not all, these modes are also customizable at different ways.
Shamans :Normal Mode : Players are hostiles to each other, or divided to 2/3 teams of players and each player/team must fufill an amount of kills to win the game.
Host can customize :
-The number of Kills Required to win (10/20/30/40/50)
-Number of teams (FFA/2/3)
-Creeps (Easy/Medium/Hard)
-Bosses (Yes/No)
Deathmatch Mode : This is like Normal Mode, but instead, players cannot rez after dying, and the last Shamans standing is the winner.
Customizable :
-Creeps (Easy/Medium/Hard)
-Bosses (Yes/No)
Capture the Flags : A team of 2 players battle in two camps, to capture the other team flag and bring it back to yours.
Customizable :
-Number of flags to win (5/10/15)
-Merchants in Towns (Yes/No)
Againt the Creeps : Together, players must protect themselves againt waves of creeps.
Customizable :
-The number of Waves (10/20/30/40/50)
-Creeps (Easy/Medium/Hard)
-Merchants in Town (Yes/No)
Players can choose between 7 (at the moment) shamans, each one can learn different abilities and have a different gameplay style .
Earth Shaman : Heal/Buffer
Blood Shaman : Melee DPS/Self Heal
Ice Shaman : Caster DPS/Debuffer
Fire Shaman : Caster AOE DPS
Storm Shaman : Caster DPS
Feral Shaman : Animal Transformation/DPS
Shadow Shaman : DPS/Debuffer
Abilities :
Abilities differs form other maps, since they aren't just Click and Fight, but they are triggered missiles that can be dodged or collide on doodads.
The challenging parts is that a positive missiles can benefits enemies while a negative missiles can hurt allies, or even yourself, beware when you send a fireball in your ally's direction
Creeps :
Creeps play a different role in the game depending in the game.
In "Againt the Creeps" mode, they are attacking a peaceful orcish village and the Shamans must stop them. But in Normal and Deathmatch, they just patrol in the map, looking for wounded players
Runes and Tomes :
Tomes are special books found in the ground or when slaying creeps, they are the only ways to get permanent stats boost.
Runes are special items which when aquired, doesn't just grant special Buffs, but also Debuffs, which can change the scales.
Here an example, a mighty runes that could gives 150% damage bonus for 5 second but causes the Hero to lost 10 hp/sec.
Stats :
Strenght : increases health, health regeneration and damage
Agility : increases attack speed, evasion, critical and armor (Physical)
Wisdom : increases mana, mana regen, spell damage/heal, spell critical.
This all I can give you for the moment, screenshots coming soon, hopefully.