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You know… I wasn’t’ sure whether I should make this thread or not… It will most likely be pointless to most people… I expect some flames as well, but after a short inner battle I decided, hell I don’t care, I am writing this… I wasn’t sure how to begin so I just started typing every single word that comes to my mind…
Introduction
What the fuck is this thread about ? As you know Starcraft II is one of the RTS games with most flexible game play, if you are reading this, this means that you have played it, therefore the use of me explaining what makes SCII so rich in game play aspect is close to the zero.
As most of you guys may know there is an impressively large and almost scary amount of strategies that let you to kill your enemy in the first 5-10 minutes of the game. All is fine, right ? except the fact that you do the same shit over and over. Every.single.game. Where is the fun of playing a game if it repeats itself ? Sure, we have a need to be in a good league, to have a lot of wins and a nice icon, but… is this the way ? Clearly yes. Every RTS has a very unpleasant learning curve and you will be beaten, over and over again.
To sum it up so far Cheese are strategies that use only low level units, these strategies are inflexible and will provide you with the assured destruction of your enemy. (if he is a noob or stupid enough not to scout.)
what is style? Uncommon usage of units/abilities/terran/pretty much everything that is original and effective.
Why don’t people use it ? You must think it, you must be able to do it, therefore you need at least moderate micro and macro skills. Where as raising a zealot army or doing a 6 pool won’t touch your brain, the style moves require planning, while doing them your attention will be on the field, you must have a good build order so you are not behind.
An example of a stylish player is LiquidTLO. He is fun to watch, don’t ya think ?
WhiteRa is an example of a non-stylish player. Clearly he is one of the best, however his tactics are pretty well known and commonly enough used by other people.
Style moves are risky, but not All-in like the cheesies.
Second Sum Up So Far making cool original and effective things is stylish. Doing cheese isn’t, it isn’t even interesting.
I will give some examples of cheese and style later, let’s concentrate on what people are doing so far:
Cheese totally pwns style in terms if users. You meet chiesies quite often don’t you ? The ones who don’t rush early game go either for high level rush (void ray rush for example) or turtle and stack “The ultimate army of total destruction pwnage and massacre” ™ The style users/players are a very rare breed, mostly because like I’ve said above, cheese is usually easier to make and harder to block.
You won’t meet that many stylish players, like I said even though most cheeses are all in, if not known exactly which one of the 548935 cheese tactics your opponent is using you are as good as dead.
So, what does style have to offer if cheese can give us easy wins ? Well, for once you actually use more then 1 unit type per game. You learn to micro and macro. You actually use more of the game play that Starcraft has to offer. You will get some epic games.
What the fuck was I yapping about so far ? cheese is easier and maybe more efficient, but all in. Style isn’t nearly as risky and a lot more beautiful. You use a lot more units, you learn to micro/macro. Style can be used any time when thought of, cheese starts from the start of the game.
Which is Better?
Seriously, so far style seems to be inferior to cheese… right ?
The showdown
Not really, I went on 1v1 against the biggest cheeser I know, (he cheesed himself into platinum 1v1, those were his exact words) and guess what ? I won. Sure, I knew what he was going for and I was with the best defensive race (terran) but I managed to hold of his proxy wave attacks and managed to sneak 2 hellions, upgraded with the infernal thingy, sniped out his economy and owned him soon after.
However, if I hadn’t known what he is going for, this would be an impossible mission.
OK I think you are getting pretty tired from reading this. So am I from writing it, so to cut a long story short, I will just give you some style examples.
Now, the promised examples (Screens are Provided by my good friend Siretu and are taken from the replays of our showdown for the TH tournament)
The first SS is really hard to capture. Basically banelings in action. What is stylish about it is that I used the corner to hide them there, that way they are close to the approaching enemy and remain hidden until the very last second as well as I am using the narrow way to maximize the AoE damage done.
Effective ? Yes. Well played, if I can say so myself.
Style thing 2- DROPS of any sort, if you manage to evade your opponent’s eyes, drop units and deal crucial damage to his economy THAT IS AWESOME. You get quite an edge in game and it looks fucking amazing. On this picture you can see Siretu going to make a drop. That stupid zerg (me) wasn’t expecting that and now is gonna pay dearly for it. Workers are slow producing units, manly because you have just one worker production building per base, if you are zerg, you must spend all your hardly and over a lot of time gathered larva in order to replenish the losses. Go Siretu, go !
Hidden banes in places where you’d normally hide your army and try to ambush someone ? Apparently Siretu wanted to get this spot so he can fuck up my next attack. Sadly, the bane bombs do enough damage to destroy this unit squad. How would I manage that with cheese ? Stylish? Yes. Cheesy ? Nah. Effective ? Way more than a lame shit uhm… six pool.
Nukes are awesome, don’t ya think ? I couldn’t agree more… but why have just 1 nuke at a time ? Spamming multiple nukes in his entire base is as stylish as you can get- Total destruction, massacre, and hardly any way to evade it. One of the moves I was really glad I managed to pull off. You use just a couple of units and nukes aren’t nearly as expensive as most people think. With 100 minerals and 100 gas spent on a nuke that is successful, you can deal way more damage than with a mutalisk (that has the same cost)
A push with SCV’s and a ghost ? Effective ? no way, ohh shit wait, those SCV’s took the dmg while the ghost sniped out my marines. God Damn it ! Well done Siretu, way to beat the shit out of my marines with minimal losses (if any at all)
Make a proxy factory on a unreachable ramp and place, you guessed it siege tanks. Ensuring total dominance and protection over this expo, Siretu’s natural expo. For him to take this down, he’d need to devote his attention and be vulnerable… for just enough time so that I can make a single but effective nuke.
Kaboom : ]
How about some concentrated nuking ? A fucking stylish move made by Siretu in this match was when he concentrate-nuked my nuking places… You’d be surprised how much damage 2 nukes do…
Those are enough examples for now…
Okay so, what about you guys ? This is pretty much everything I think about cheesy tactics. What about you guys ? Which game style do you prefer ? What is your opinion on cheese ? And if you’ve done something stylish, go ahead and share it.
And, Siretu, thanks again for the screens
You know… I wasn’t’ sure whether I should make this thread or not… It will most likely be pointless to most people… I expect some flames as well, but after a short inner battle I decided, hell I don’t care, I am writing this… I wasn’t sure how to begin so I just started typing every single word that comes to my mind…
Introduction
What the fuck is this thread about ? As you know Starcraft II is one of the RTS games with most flexible game play, if you are reading this, this means that you have played it, therefore the use of me explaining what makes SCII so rich in game play aspect is close to the zero.
As most of you guys may know there is an impressively large and almost scary amount of strategies that let you to kill your enemy in the first 5-10 minutes of the game. All is fine, right ? except the fact that you do the same shit over and over. Every.single.game. Where is the fun of playing a game if it repeats itself ? Sure, we have a need to be in a good league, to have a lot of wins and a nice icon, but… is this the way ? Clearly yes. Every RTS has a very unpleasant learning curve and you will be beaten, over and over again.
To sum it up so far Cheese are strategies that use only low level units, these strategies are inflexible and will provide you with the assured destruction of your enemy. (if he is a noob or stupid enough not to scout.)
what is style? Uncommon usage of units/abilities/terran/pretty much everything that is original and effective.
Why don’t people use it ? You must think it, you must be able to do it, therefore you need at least moderate micro and macro skills. Where as raising a zealot army or doing a 6 pool won’t touch your brain, the style moves require planning, while doing them your attention will be on the field, you must have a good build order so you are not behind.
An example of a stylish player is LiquidTLO. He is fun to watch, don’t ya think ?
WhiteRa is an example of a non-stylish player. Clearly he is one of the best, however his tactics are pretty well known and commonly enough used by other people.
Style moves are risky, but not All-in like the cheesies.
Second Sum Up So Far making cool original and effective things is stylish. Doing cheese isn’t, it isn’t even interesting.
I will give some examples of cheese and style later, let’s concentrate on what people are doing so far:
Cheese totally pwns style in terms if users. You meet chiesies quite often don’t you ? The ones who don’t rush early game go either for high level rush (void ray rush for example) or turtle and stack “The ultimate army of total destruction pwnage and massacre” ™ The style users/players are a very rare breed, mostly because like I’ve said above, cheese is usually easier to make and harder to block.
You won’t meet that many stylish players, like I said even though most cheeses are all in, if not known exactly which one of the 548935 cheese tactics your opponent is using you are as good as dead.
So, what does style have to offer if cheese can give us easy wins ? Well, for once you actually use more then 1 unit type per game. You learn to micro and macro. You actually use more of the game play that Starcraft has to offer. You will get some epic games.
What the fuck was I yapping about so far ? cheese is easier and maybe more efficient, but all in. Style isn’t nearly as risky and a lot more beautiful. You use a lot more units, you learn to micro/macro. Style can be used any time when thought of, cheese starts from the start of the game.
Which is Better?
Seriously, so far style seems to be inferior to cheese… right ?
The showdown
Not really, I went on 1v1 against the biggest cheeser I know, (he cheesed himself into platinum 1v1, those were his exact words) and guess what ? I won. Sure, I knew what he was going for and I was with the best defensive race (terran) but I managed to hold of his proxy wave attacks and managed to sneak 2 hellions, upgraded with the infernal thingy, sniped out his economy and owned him soon after.
However, if I hadn’t known what he is going for, this would be an impossible mission.
OK I think you are getting pretty tired from reading this. So am I from writing it, so to cut a long story short, I will just give you some style examples.
Now, the promised examples (Screens are Provided by my good friend Siretu and are taken from the replays of our showdown for the TH tournament)
The first SS is really hard to capture. Basically banelings in action. What is stylish about it is that I used the corner to hide them there, that way they are close to the approaching enemy and remain hidden until the very last second as well as I am using the narrow way to maximize the AoE damage done.
Effective ? Yes. Well played, if I can say so myself.
Style thing 2- DROPS of any sort, if you manage to evade your opponent’s eyes, drop units and deal crucial damage to his economy THAT IS AWESOME. You get quite an edge in game and it looks fucking amazing. On this picture you can see Siretu going to make a drop. That stupid zerg (me) wasn’t expecting that and now is gonna pay dearly for it. Workers are slow producing units, manly because you have just one worker production building per base, if you are zerg, you must spend all your hardly and over a lot of time gathered larva in order to replenish the losses. Go Siretu, go !
Hidden banes in places where you’d normally hide your army and try to ambush someone ? Apparently Siretu wanted to get this spot so he can fuck up my next attack. Sadly, the bane bombs do enough damage to destroy this unit squad. How would I manage that with cheese ? Stylish? Yes. Cheesy ? Nah. Effective ? Way more than a lame shit uhm… six pool.
Nukes are awesome, don’t ya think ? I couldn’t agree more… but why have just 1 nuke at a time ? Spamming multiple nukes in his entire base is as stylish as you can get- Total destruction, massacre, and hardly any way to evade it. One of the moves I was really glad I managed to pull off. You use just a couple of units and nukes aren’t nearly as expensive as most people think. With 100 minerals and 100 gas spent on a nuke that is successful, you can deal way more damage than with a mutalisk (that has the same cost)
A push with SCV’s and a ghost ? Effective ? no way, ohh shit wait, those SCV’s took the dmg while the ghost sniped out my marines. God Damn it ! Well done Siretu, way to beat the shit out of my marines with minimal losses (if any at all)
Make a proxy factory on a unreachable ramp and place, you guessed it siege tanks. Ensuring total dominance and protection over this expo, Siretu’s natural expo. For him to take this down, he’d need to devote his attention and be vulnerable… for just enough time so that I can make a single but effective nuke.
Kaboom : ]
How about some concentrated nuking ? A fucking stylish move made by Siretu in this match was when he concentrate-nuked my nuking places… You’d be surprised how much damage 2 nukes do…
Those are enough examples for now…
Okay so, what about you guys ? This is pretty much everything I think about cheesy tactics. What about you guys ? Which game style do you prefer ? What is your opinion on cheese ? And if you’ve done something stylish, go ahead and share it.
And, Siretu, thanks again for the screens