The Dark Angel RPG

Arcane

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Thanks for all the help guys, but I also really need help on the heroes...any suggestions on that?
 

SFilip

Gone but not forgotten
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depends on what do you want :)
humans or some other race? should they be focused on diffrent classes or diffrent apperance and stats?
 

Arcane

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It's not a class system, like archer, paladin and whatever, it's sort of like random heroes...Shadow King, Thunder Lord, etc...

Any kind of hero will do, but I prefer 'good' heroes, sure, there can be some, er...darker heroes, but they have to have some reason why they are helping the good guys or something...But nothing OVER sinister or evil...because if it were like that...they would be allied with the Dark Angel, not the good guys.

If you can, make them specialized in something:

Support: Healing, firing arrows from behind, summoning...

Caster: Magic, AOE damage...specializes in killing groups...

ETC ETC ETC ETC ETC ETC ETC ETC
 

SFilip

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ok i know what to do...i'll get on it as soon as i finish the storyline :)
(50% complete)
 
S

soulbad

Guest
Heros erm lemme think, make your guys have stuff they kind of specialize in but then here are some hero ideas
Ivry (forest spells) Model = some kind of jungle lady night elf most likely
spells: vines (most likely an entangling
Jungle Creatures summon some random creatures
Tree growth (make something to do with trees growing maybe off of earth quake and make them hit enemy units)
Forest explosion = chaos with spells
Mulgrim (dwarf most likely the dwarf mountain king)
Forge weapon = create a random weapon according to his level.
Steel slam= slams on the ground with mighty force
Rain of metal = rain of fire with different looking air strike things
Metal dwarf = avatar
Algorf = some kind of water hero, maybe like a mermaid man or something
drown = make a bunch of rising water appear all around the hero using that cinimatic or water doodad with rising water and do damage to units around him
Flood = make it have a rainstorm
Creatures of the deep- summons turtles, murlocs etc.
Tsunami= big tidal wave dealing tremendous damage
Orly = an owl
Orly= attack with a text of orly dealing damage.
ya rly= reflects attacks to other units
Swoop attack= unit ramming enemy
owl attack = rain of owls swooping down at enemies.
Drangor= a giant rock golem
Crushing blow= hits the unit hard stunning it
rock slide = stampede except with rocks
Attack me = gains a damage return and extra defence units all attack him
Golem friends= create a bunch of rock golems that all flood the area and fight for him. Each with the ability attack me.

If you need any other ideas then just ask me.
 

Arcane

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Orly = an owl
Orly= attack with a text of orly dealing damage.
ya rly= reflects attacks to other units
Swoop attack= unit ramming enemy
owl attack = rain of owls swooping down at enemies.

You've been looking at too many owl avatars...CONAN IT'S ALL YOUR FAULT! (For starting this owl madness...) Jking.. :p

Not complaining or anything, some of the spells look great...but, please more original abilities...and try not to give summon spells to heroes of another type...like the rock golem, he's supposed to be a melee guy with lots of health that can stand up to heavy fire...summon spells just don't go with him...

Thanks anyways for giving me some ideas.
 
S

soulbad

Guest
Ah, i see here is another hero.
Frictous (lightning god use like panda or something-or lightning type model)
Lightning whip-http://www.wc3sear.ch/index.php?p=Spells&ID=1070&sid=f40f33a4fca9a18854535112d9cd7087
Heat Lightning-http://www.wc3sear.ch/index.php?p=Spells&ID=792&sid=f40f33a4fca9a18854535112d9cd7087
Lightning Ball-http://www.wc3sear.ch/index.php?p=Spells&ID=375&sid=f40f33a4fca9a18854535112d9cd7087
Storm slam - http://www.wc3sear.ch/index.php?p=Spells&ID=1378&sid=f40f33a4fca9a18854535112d9cd7087
 

SFilip

Gone but not forgotten
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in my oppinion heroes that simply use one element to attack are kinda stupid...
 

Zakyath

Member
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Black Mage - Black Magic (?)
White Mage - White Magic (?)
Elementalist - Elemental Magic (?)
Beastmaster - Summon and Catch
Soldier - Basic war skills
Fighter - More high-damaging skills
Paladin - Offensive, neutral skills
Archer/Hunter/Sniper - They can be used for magics as Boost, Sonic Boom, Immobillize or that kind of stuff
Red Mage - Defensive, Neutral Skills
Blue Mage - Non-elemental skills
Dragoon - Slaying skills
I can get you hundreds and hundreds, these ones are rather simple ones, I can get som else ones...
 

SFilip

Gone but not forgotten
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wow you helped us so much... :nuts:

its easy to say what kind of magic...but give some actual spells
 

Arcane

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Ya, thanks for the ideas Zakyath, but I would like more detailed ideas, with MOST of the abilities posted along with the heroes...
 
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