@Anyone in Project: I'm still working on the loading screen, it's about 50% done. I'm trying to add in more details than what I had initially thought to be done. (Had a friend look at it)
i could create the terrain for you, give me the details and i ll try my best. also if you might need help with triggering, i cannot use jass but i am pretty good with GUI.
all kinds of, i can make you interior houses, custom bridges, areas with different fog and water tinting colours for each player. forests, custom mountain sets etc etc.
heres a town i once made, its 99% playable. (Only blink abilitys might bug)
k well i was in a rush yesterday night but i got half way through the trailer, and my input:
- nice terrain, but there is a waterfall comming from nowhere
- nice use of voice actors, but the narrator sounds like a female Microsoft Sam, King Hades' voice is very quiet, and there is some kind of like staticy thingy in the background of some of the voices. the three-headed dog did a good voice job tho
- the narrator kept getting cut off, like it seems like its supposed to be a sentence at time, but it would be like "peace [super long wait], wealth [super long wait], etc (not exactly word for word but thats what it was like)
- you need to stop shifting cameras so much! im serious the camera never stayed still, like it kept circling over a target and i got dizzy rly fast. id remove some of the camera movements, especially when its focused on like king hades or gabriel.
- king hades was mispronounced(?), unless its supposed to be like that
- overall seems very nice though, interesting storyline for now, cant wait to play it
il see of theres anything else when i watch all of it
Well, the camera is set to move all the time to give it a extremely fresh perspective which you cannot naturally see it at other cinematic. If you view other cinematic, you would notice most of them does stop at certain point.
As for the narrator and baxter voice, I am using speakonia program for it and trying to find a good actor to replace it. But, it is not a easy task.
I make the narrator sound it slowly, cause that is what she is about. Telling a story in nice and slowly way.
Which part did king hades mispronounced?
Currently I need terrainner to design 12-13 layout of the map terrain for me first. Once the terrain is done, I would start dubbing in everything I could.
I have at least 3 volunteer at here wanted to fix grammar/typo error in this campaign + another 2 at thw, but I would be glad to get a extremely pro terrainner 1st.
@ king hades, i ment when they say "king hades" it seems odd, not his part
@ the terrainer, ask void. hes amazing. i could attempt at terraining aswell tho.
Well, Frank are quite busy.. if not, he could make those model for me. Precisely, he create the kerberus model for this campaign. As for the other modeller such as blinkboy, HT and etc etc. They are busy as well.
Renendaru, I still waiting for the loading screen first. Voice act would have to wait till everything been done.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!