Ok, so it's not a paradox but I couldn't think of any other word to use.
So here's the problem....
Tower Defense maps are always either too easy, or too hard.
I cannot think of 1 current TD map that doesn't have 1 set strategy that always wins every time. This is boring because when you find that 1 startegy you will win every game without any challenge.
There shouldn't be one set way that is always a garenteed victory. There should be multiple strategies that can. But then, if there are many ways to win, then the map becomes too easy.
So, how do you make a map that's not too incredibly easy and doesn't have 1 set strategy that owns all others?
So here's the problem....
Tower Defense maps are always either too easy, or too hard.
I cannot think of 1 current TD map that doesn't have 1 set strategy that always wins every time. This is boring because when you find that 1 startegy you will win every game without any challenge.
There shouldn't be one set way that is always a garenteed victory. There should be multiple strategies that can. But then, if there are many ways to win, then the map becomes too easy.
So, how do you make a map that's not too incredibly easy and doesn't have 1 set strategy that owns all others?