Shadowy Fear
I have returned
- Reaction score
- 44
Occasionally, when im creating the terrain for my map, ill, for instance, build a 1' high wall with cityscape - dirt wall as the wall type. When I come back to it, I usually forget to switch to the cityscape wall type - dirt and use the tiled wall texture type instead. Then ... strange things happen. The tiles get all mixed up, and one time the entire bank of my river was converted to tiled when I lowerd one square on it with the tiled texture selected, which looked really wierd . I know that edit - undo fixes everything, but im just curious as to why this happens. Is it a bug, normal, or simply a confused proccessor?