captainrads
New Member
- Reaction score
- 14
I've got a system set up where a worker can build a trap that is classified as "walkable" and "tree". I did this so that normal units wouldn't be able to attack the trap, only siege units that can attack trees can attack the traps. The problem is, siege units can't inflict damage to the traps for some reason. If I add "structure" to the classification, all units can damage the traps. I've been working on this for over an hour now, and I'm quite stuck on it. Help would be greatly appreciated. EDIT: My siege units are still able to attack trees.