Trigger Help/Ideas

mordocai

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Hey guys, right now im making spell that makes it so that it creates a giant mass of waves, that the user travels in. I thought about using a dummy stampede spell but unfortunatly that spell doesnt work as it needs to be one huge wave. Like 500-800units in length and about 200-300 in height. Its kind of like a giant wave crashing down on shores. Now i have ABSOLUTELY NO IDEA on how to make this
 

Icedddragon

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Big line of dummys casting crashing wave?
then just set height movement etc on your user to travel along side with it?
 

mordocai

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yes but could you demonstrate in triggor format? as i posted i have no idea how to make as for the past week i have had "triggering block" which is similar to writers block but with triggers
 

bOb666777

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Why not just make one gigantic dummy with crushing wave model and periodically move it and the surrounding units (or just the user, whatever)?
 

mordocai

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that would work alot better. I have a trigger like that but its small scale and the caster doesnt move with it. Anyone mind helping me edit it?
 

mordocai

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how about a link to the spell? itll be once i find it
EDIT: here is the link to the spells. The spell that is olmost like what i want is the "Tsounami: a crushing wave that knocks b and deals dmg." Spell. All that needs to be edited is bigger model/make caster teleport WITH/ONTOP of it(like hes surfing the wave)
 

bOb666777

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Oh, you didn't make it?
Well I guess it works...
 

mordocai

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yeh i thought that since theres already one made itd be easier for me to edit that, as i am still a noob and still learning how to do sliding units only.
EDIT:also if its easier to just make it in jass/vjass feel free xD
 

bOb666777

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Okay, so you want the caster to be pushed by the wave or just the enemies or what...
Explain please.
 

mordocai

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ok im awake now. What i want is in addition to everything that spell has, make the caster "surf"(aka his heigh rises a bit, then slides along with th wave) the big wave, while the wave ALSO pushes back enemy units. I suppose it can be a fancy waveform? but it knockbacks the enemy units.
 
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