Trigger:
- Demo Trigger
- Events
- Conditions
- Actions
- Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
Here you are leaking a location. I suggest you to use a point Variable and destroy it later.
how do you decide which item gets dropped?
Careful of that.one note about the trigger, you can pick up the item from ANYWHERE on the map, even if you're the other side. This is presuming you have vision.