Is it possible to give a unit more than 100,000 health in the data editor? In the trigger editor I can set the life to up to 524,288 (how random!) with the UnitSetPropertyFixed action, but I don't think that will work when the data editor has the life set to 100,000. And anyway I'd like to have the option of going up to 10,000,000 at least...
I've tried to control-click (or was it shift-click) like in the WC3 editor but that doesn't work - is there a new key combo for inputting weird data?
Another related question, if unit life really does max out at 100,000 - is there a way to make armor do a percent reduction, like in WC3? Basically, is there a way to give the effect of having ultra-high health?
Thanks in advance.
I've tried to control-click (or was it shift-click) like in the WC3 editor but that doesn't work - is there a new key combo for inputting weird data?
Another related question, if unit life really does max out at 100,000 - is there a way to make armor do a percent reduction, like in WC3? Basically, is there a way to give the effect of having ultra-high health?
Thanks in advance.