Unit that visible to one player

DuelPlayer

Member
Reaction score
21
Does anyone know how to make a unit that is only visible to a player. Excluding permanal << (dont mind of spelling) invisible
I have seen some maps is able to do that like evolution tag.. the insanity spell
 

Tyman2007

Ya Rly >.
Reaction score
74
It does involve permanent invisibility, but they probably either exploited a bug or used animation - Set Unit Color and set the transparency to 0%

I believe it's Animation - Set Unit Color, if it isn't it's something similar.
 

the Immortal

I know, I know...
Reaction score
51
Using JASS' [ljass]GetLocalPlayer()[/ljass] in a Custom Script line, either set their scaling value (and/or transparency) to the lowest possible, or set their z-height (after exploting the fly bug from medivh's raven form - easiest is by pasting this in your map) to extremely high.

The custom script for changing height for Player 1 (red) would be

[ljass]if GetLocalPlayer() == Player(0) then //index - 1[/ljass]
[ljass] //GUI Actions[/ljass]
[ljass]endif[/ljass]

For all but the owner of Triggering Unit:

[ljass]if GetLocalPlayer() != GetOwningPlayer(GetTriggerUnit()) then[/ljass]
[ljass] //GUI Actions[/ljass]
[ljass]endif[/ljass]
 

hgkjfhfdsj

Active Member
Reaction score
55
i dont think there is an equivalent getlocalplayer in gui so you will need to use customscript (only 2 lines anyways)
 

Crazy_Dead

New Member
Reaction score
24
Trigger:
  • Custom Script - if GetLocalPlayer() == GetTriggerPlayer()/*Maybe Your Player, PLayer red which is Player(0) then
    • Your Actions
    • Custom Script - endif
 

cleeezzz

The Undead Ranger.
Reaction score
268
>if set to lowest transparency, isnt that the player ownself cannot see?

thats what local player is for that people have been saying earlier

it basically does all the actions for only 1 player

Quoting the immortal,

[ljass]if GetLocalPlayer() != GetOwningPlayer(GetTriggerUnit()) then[/ljass]
[ljass]//GUI Actions[/ljass]
[ljass]endif[/ljass]

put the transparency action where it says GUI Actions and it will change the transparency for every player except the owner of the unit which means the unit will be invisible to everyone else except you, you will still need permanent invisibility to hide the life bar from enemies and mess around with selection scale
 
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