Visibility reset

Discussion in 'Starcraft 2 (SC2) Editor Help' started by FannyShaver, May 23, 2010.

  1. FannyShaver

    FannyShaver Well-Known Member

    Ratings:
    +31 / 0 / -0
    My God! Sorted! At last... Look at that:

    Trigger:
    • Visibility - Reveal (Entire map) for player 1 for 0.1 seconds and Do Not check cliff level
     
  2. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    That's a much better way. Glad you got it. :)
     
  3. Dan

    Dan The New Helper.Net gives me great Anxiety... o.O;;

    Ratings:
    +160 / 1 / -0
    glad you got it. but again for further reference (using your picture)...

    red = visible
    teal = fog of war (explored but not currently visible)
    yellow = black mask (unexplored)
     
  4. FannyShaver

    FannyShaver Well-Known Member

    Ratings:
    +31 / 0 / -0
    Man, this black is a gray mask, that is a problem I was talking about all the time. If you look REALLY closer you can see on minimap that terrain is visible. This was what I was about all the time, seems that there is a 4th type of visibility;

    black mask - completely unknown
    gray mask(yellow) - terrain known but not explored
    'something'(teal) - terrain explored but fogged
    visible(red) - currently explored

    alternatively, download picture and increase brightness even in windows image viewer.
     
  5. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    Open a new map, set Map Options: Unexplored Terrain to Black Mask.
    Create a SCV, test the map.
    Order the SCV to move a bit, and that generates the four shades.

    However, I believe that your Black Mask and Gray Mask(Yellow) definitions are the same visibility: unexplored per se.
     
  6. Dan

    Dan The New Helper.Net gives me great Anxiety... o.O;;

    Ratings:
    +160 / 1 / -0
    are we looking at the same picture? there are only three visibilities on your map my friend... maybe some blending of the three is confusing you?

    EDIT: stop saying gray mask... gray = fog of war.
     
  7. FannyShaver

    FannyShaver Well-Known Member

    Ratings:
    +31 / 0 / -0
    Now look!

    [​IMG]

    On a picture there are only three, I am talking about general now!

    You can see the terrain on a minimap, this means it's not a black mask, it means it's gray mask, this means, that yellow stripes are showing gray mask, this means that blue stripes are showing this what I've just told, another new visibility, which is explored but fogged terrain! My God!

    This means:

    That sc2 has 4 visibility modes!

    What I believe it is:

    Black mask - A completely unknown terrain;
    Gray mask - Hardly visible but not explored terrain;
    Fog of War - Explored but fogged terrain;
    Visible - A terrain currently explored by a unit or structure;
     
  8. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    Again FannyShaver, your example image only has three different shades, which accounts to three visibility modes.
     
  9. FannyShaver

    FannyShaver Well-Known Member

    Ratings:
    +31 / 0 / -0
    My god! ARE YOU PEOPLE BLIND?!
     
  10. sqrage

    sqrage Moderator Staff Member

    Ratings:
    +508 / 0 / -0
    That's because black mask, not shown in the image, is the 4th.
     
  11. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    Look, I found a 5th visibility mode: the Toxic Mask.
    [​IMG]
    Again, FannyShaver. Your "Gray Mask" is just the Black Mask with the color parameter tweaked a bit: you can't have both at the same time.


    [​IMG]
     
  12. FannyShaver

    FannyShaver Well-Known Member

    Ratings:
    +31 / 0 / -0
    Man, did I ever said I had all 4? I didn't, I just said, there are 4 in here, wc3 had only 3. Enough. Removed from subs.
     
  13. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    But there are only 3, just like in WC3...
     

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