scope warpten initializer Init
private function InstantBuild takes nothing returns nothing
call UnitSetConstructionProgress( GetConstructingStructure(), 100 )
endfunction
private function Activate takes nothing returns nothing
local trigger trig = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( trig, EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerAddAction( trig, function InstantBuild )
call DisplayTextToPlayer(GetLocalPlayer(),0.,0.,"Cheat Activated!")
call DisableTrigger(GetTriggeringTrigger())
endfunction
//===========================================================================
private function Init takes nothing returns nothing
local trigger trig = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( trig, Player(0), "warpten", true )
call TriggerAddAction( trig, function Activate )
endfunction
endscope