I am making a multiplayer version of the campaign map where Kael and Lady Vashj have to rescue the caged Illidan from Maiev.
i was thinking of making it so that you always need to have at least one hero near the cage in order for it to move. If you have no heroes within like 500 of the cage, then it stops moving. I think this would allow for the enemy team to get the cage back, since the team with the cage wouldn't be able to keep the enemy stuck in their base.
First, i am already doing this.
Second, The map i am working on will be like an AoS
Third, Drop the prodject. xD