Infinitegde
O.O
- Reaction score
- 86
Hey, decided that I can help people out with spells they can't figure out. But only if there complex and fun to make. Make it original, don't take someone else's spell and tell me to make it. I won't... Also, don't tell me to make a very simple spell. Make it a complex spell. Simple spell: Jump and deal damage upon landing. Complex: The caster creates a giant stick and pole vaults into the sky, jumping over cliffs and buildings. Something like that is complex.
Template for Spell Requests:
Name:
Preferred type of code: Meaning GUI/Jass/vJass
(This is subject to change. Also, if you don't know what any of these are, then just put down GUI. Another note, if you put GUI, for the sake of MUI, I might use pseudo locals. Don't worry if you don't know what that means. I'll explain it if I do it.)
Description of the spell: This should be in depth.
Point of the spell: Basic Idea of the spell. Step by step. Example, if you want the spell to throw the unit in the air, then this is where you say it. Just a skeleton guide of the spell.
Amount of Levels: Doesn't have to be exact. Just specify if it's multi level or single level.
Changing factors in the level: (Want to deal more damage per level? Fine, Jump higher? Fine. Just put it down here.)
Additional Info: Not necessary, but if you want to say something say it!
Template for Spell Requests:
Name:
Preferred type of code: Meaning GUI/Jass/vJass
(This is subject to change. Also, if you don't know what any of these are, then just put down GUI. Another note, if you put GUI, for the sake of MUI, I might use pseudo locals. Don't worry if you don't know what that means. I'll explain it if I do it.)
Description of the spell: This should be in depth.
Point of the spell: Basic Idea of the spell. Step by step. Example, if you want the spell to throw the unit in the air, then this is where you say it. Just a skeleton guide of the spell.
Amount of Levels: Doesn't have to be exact. Just specify if it's multi level or single level.
Changing factors in the level: (Want to deal more damage per level? Fine, Jump higher? Fine. Just put it down here.)
Additional Info: Not necessary, but if you want to say something say it!