Strilanc
Veteran Scripter
- Reaction score
- 42
It just occurred to me that this allows people to inject code into your map without modifying the content hash used to identify it.
That I can change the call to do non-desyncing actions:
- sync values into game cache
- show menus to players
- create lightning/text effects (maybe over enemy units?)
etc...
That I can change the call to do non-desyncing actions:
- sync values into game cache
- show menus to players
- create lightning/text effects (maybe over enemy units?)
etc...