Thanatos_820
Death is Not the End
- Reaction score
- 91
(10) Plains of War ORPG
I have just started working on this project today since I'm bored of my mind of thinking....so....I was inspired (Again, but differently) by 3 small screenshots...look here, you'll see what I mean.
The Great Plains 1
The Great Plains 2
The Great Plains 3
Please note that the screenshots above are not part of the ORPG! They are samples of how it MIGHT look like later on, it also explains my inspiration of the ORPG.
Now you see how I got this idea for a map...but the screenshots are not mine . They're just beautiful art of Warcraft (But I can't beleive people don't think of it as good screenshots ...no sense of art (Must be)).
Okay, this map...is REALLY BIG! I somehow managed to use UMSWE to get the dimensions 480x480. So right now it's already 280 KB or so. I hope it doesn't exceed the 4 MB limit...so to ensure that, I'm going to use the Optimizer (Sorry, but I must) to shorten map size, and I might also use the Widgetizer so it will load the map faster. Okay, special features huh? Here's what they are:
1. Inventory System - Hard
2. Stash System - Hard
3. Diablo 2 Based Classes - Medium
4. Spellbook System - Easy
5. Camera Lock - Medium
6. RPG Movement Controls - Easy
7. Good Terrain - Very Hard
8. Creep Respawn - Easy
This map is a 10 player ORPG, filled with creeps to kill, several secrets to unlock, and much more! I will need some people to aid me in this project....sorry for the Lordaeron Summer Terrain, it will be switched with more tiles. Okay, here are some positions that are open:
Terrainers:
People who will design the terrain with flawless effort, remember that it's a plain .
System Developers:
People who will develop useful systems for the game, such as an inventory system for example.
JASSers:
People who will create JASS scripts in the game for certain spells and whatever.
Beta/Alpha Testers:
People who will be the first few to test this map and to report any flaws, inbalances, unreachable areas, and such.
Mad Supporters:
People who will suggest any ideas for the map. These will be one of the most important slots.
Okay, if more information is needed, please ask me and tell me what information you're specifically seeking. I hope I don't lose interest in this project .
Areas:
Dustvile Village:
The area of which you begin your adventure. This is the village of the Dustvile region, it's villagers are peaceful and warriors out with ale. This heartwarming village is a nice place to stay in, but you'll have to train if you want to stay, it's what all the villagers and children say to keep safe from harm.
Completion: |||||||||| COMPLETE!
Kinglepath Road:
The road to the Evergreen forest, spiders roam around the area, but makes an excellent training grounds for squires and apprentices. Several travelers can defend themselves against the spiders, they are the weakest creatures in the Dustvile region.
Completion: |||||||||| COMPLETE!
Evergreen Forest:
An enlightened forest, filled with skyscraping trees and several creatures of 2 types. This is the king's favored forest, all the king's men train here for battle by killing large spiders and weak trolls. The creatures aren't much of a threat, for they are weaklings and are easily exterminated with a few cuts or weak magic.
Completion: |||||||||| COMPLETE!
Moonshire Woods:
The forest which always shines moonlight upon all. Several nocturnal creatures hide in the forest, night glimpses upon all. During the night, nothing can be seen, except the shadows, trees, and props in the woods.
Completion: |||||||||| COMPLETE!
Gothicson Forest:
The forest of Gothicson Town, filled with dangerous creatures and bandits alike, it proves to be a challenge to soldiers of Gothicson. Inside the forest lies a camp, not far from the town. There, those who survive the way train their skills and efforts, the leader there, Zahn Warvenger, will train you with dummies and combat practice.
Completion: |||||||||| COMPLETE!
Gothicson Town:
Gothicson Town is the fourth heavily defended town in the Dustvile region. Soldiers there are well-trained, and rarely challenge themselves against the forest which lies beyond them. If they survive, they have an oportunity to train at the camp, which increases their skill in combat if they pay attention.
Completion: |||||||||| COMPLETE!
Gothicson Training Grounds:
Those who survive the Gothicson Forest can train here for furthur improvment in combat. The leader, Zahn Warvenger, will help you train with combat lessons with dummies. You can also do a practice battle with actual soldiers, but are more skilled than the previous creeps you fought. Practice well and hone your skills.
Completion: ||||||||||
Greencrag Pass:
The connected pass in Ironfall Pass & Ascent which is located to the left of the main pass. Its relative, Dreamwalk & Deadwalk are located the the opposite side of this area, which remains a dark cave at the edge.
Completion: ||||||||||
Team:
Cookie:
-Terrainer
Hi_Im_Bob:
-System Developer
-Beta/Alpha Tester
Phoenixashes:
-Terrainer
-Beta/Alpha Tester
-Mad Supporter
Doom-Angel:
-System Developer
-Mad Supporter
-JASSer
Mr Zero
-System Developer
-JASSer
Demi666:
-Beta/Alpha Tester
Overall Progress: ||||||||||