Hildagarn
Member
- Reaction score
- 20
I have a mini-boss that is suppose to make flame strikes everywhere when he is hit under a certain amount of hp.....but there is no "generic unit event- unit takes damage"
so how do i make this work??
her be the code
so how do i make this work??
her be the code
Code:
First MB
Events
Unit - A unit Is attacked
Conditions
(Life of (Triggering unit)) Less than or equal to 375.00
(Unit-type of (Attacked unit)) Equal to Warlock Mongerer
Actions
Unit - Create 1 Invisible caster for (Owner of (Attacked unit)) at (Random point in Region 041 <gen>) facing (Position of (Attacked unit))
Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Last created unit))
Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
Wait 0.10 seconds
Unit - Create 1 Invisible caster for (Owner of (Attacked unit)) at (Random point in Region 041 <gen>) facing (Position of (Attacked unit))
Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Last created unit))
Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
Floating Text - Create floating text that reads Mega Doom!! above (Attacked unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 50.00 towards 40.00 degrees
-------- - --------
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
Floating Text - Change the fading age of (Last created floating text) to 0.40 seconds