C
Cybah
Guest
Hi there!
I noticed you can't have buffX and copy-of-buffX (with other name,...) on a unit at the same time. :banghead:
Why the fuck have new buffs to be based on original buffs. I don't get it. :nuts:
Well. I wanted to map a melee addon with new units/spells -> new buffs.
(I don't want to remove any original spell from the game)
Bad idea?
Is there any solution?
Example of a new spell:
For 10 seconds, target unit loses 25 health whenever target unit attacks a unit with less health.
I noticed you can't have buffX and copy-of-buffX (with other name,...) on a unit at the same time. :banghead:
Why the fuck have new buffs to be based on original buffs. I don't get it. :nuts:
Well. I wanted to map a melee addon with new units/spells -> new buffs.
(I don't want to remove any original spell from the game)
Bad idea?
Is there any solution?
Example of a new spell:
For 10 seconds, target unit loses 25 health whenever target unit attacks a unit with less health.