K
Kadgar
Guest
The RPG of the TD Tryants
Background:
The main point of this map is for the clan. The name of the clan is the name of the map . Also some of the ideas behind this map where made by my good friend Mastabrn from warcraft 3 on azeroth. The whole idea of making a map for the clan was made by Lilium. from warcraft 3 on azeroth.
Map Description:
Your tryant builds towers to destroy the incoming bands of humans or orcs. Now, you must protect the groove of elders, for it is a sacred place. Also when a human or orc came into the groove it would be destroyed by a bolder but there are only a certain amount that the protectors(Tower) can throw, so consider boulders as lives. These boulders can be found threw the map. The RPG part of it is that there will be quests and things like such that will require your tryant to go regrow a patch of trees or something else. Your Tryant would have 5 stages each coming in every 10 levels.
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Less Story-Like Description;
Tryants(Main Unit, has spells and ability to make towers)
Orcs(Basic construction of the tech tree with new names and computer used)
Humans(" ")
Creatures of Nature(Wolves, Foxs, Bears, Lions, etc.)
ScreenShots:
Testers:
--Notice-- Any Edits will be to add either Names, submit screenshots, or to edit the description of the map.
P.S. Please tell me if i am missing anything in this post
The RPG of the TD Tryants
Background:
The main point of this map is for the clan. The name of the clan is the name of the map . Also some of the ideas behind this map where made by my good friend Mastabrn from warcraft 3 on azeroth. The whole idea of making a map for the clan was made by Lilium. from warcraft 3 on azeroth.
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Map Description:
Terrain;
Think of a terrain that is a mountainous region with forests as far as the eye can see. With small grass lands, and little springs, and a stream. With little critters roaming the land; and through the land there were large encampments of humans and orcs. All defying the wilderness with their blood stained axes.--------------------------------------------------------------------------
Main Point;
The main idea of this RPG is that there would be an open area with a few areas that are open grass lands that will become inhabited by humans or orcs. The human and orc encampments would start to send brigades through the forests that would have a path cleared for them after a certain period of time.Your tryant builds towers to destroy the incoming bands of humans or orcs. Now, you must protect the groove of elders, for it is a sacred place. Also when a human or orc came into the groove it would be destroyed by a bolder but there are only a certain amount that the protectors(Tower) can throw, so consider boulders as lives. These boulders can be found threw the map. The RPG part of it is that there will be quests and things like such that will require your tryant to go regrow a patch of trees or something else. Your Tryant would have 5 stages each coming in every 10 levels.
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- Young Ent
- Accepted
- Tryant
- Ancient Tryant
- Legendary Tyrant
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Units;
The area is in habbited with gruesome orcs and intelligent humans. The grove of elders has arisen in this disturbing times. They speck out words of wisdom to the forests that await the doom of the humans and orcs. These elders, are known by the title, Tryant. They grow trees that attack with fruits, razor sharp leaves, thorns, and more.Less Story-Like Description;
Tryants(Main Unit, has spells and ability to make towers)
Orcs(Basic construction of the tech tree with new names and computer used)
Humans(" ")
Creatures of Nature(Wolves, Foxs, Bears, Lions, etc.)
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ScreenShots:
None to display at this time
Testers:
- Mastabrn@azeroth
- Mr Zero
- Kadgar
- AgentPaper
- Matsikame
- Matsikame
- Kadgar
- Darthfett
- Eilhal
- Knights
- Mastabrn@azeroth
- Lilium.@azeroth
--Notice-- Any Edits will be to add either Names, submit screenshots, or to edit the description of the map.
P.S. Please tell me if i am missing anything in this post