Tom Jones
N/A
- Reaction score
- 437
It's been awile since I've submitted anything, and since I needed to test my dynamic array system, I have optimized two spells from the archeive. It's should be leakfree and MUI. Both of them are made with jass.
Dark Drain:
Spell Type: Channel, unit target.
Damage Type: N/A
Drains the maximum hit points from the target, and gives it to the caster. The caster will keep the drained hit points untill it has taken damage equal to the amount of maximum hit points drained, or if the caster or target dies.
Level 1 - 100 maximum hit points drained.
Level 2 - 130 maximum hit points drained.
Level 3 - 200 maximum hit points drained.
Dark Interference:
Spell Type: Passive, aura.
Damage Type: N/A
Gives enemy units under the effect of the aura a chance to miss when they cast a spell.
Level 1 - 10%
Level 2 - 12%
Level 3 - 16%
As mentioned before, the map contains a dynamic array system, and your very welcome to leave any comments about that as well.
Dark Drain:
Spell Type: Channel, unit target.
Damage Type: N/A
Drains the maximum hit points from the target, and gives it to the caster. The caster will keep the drained hit points untill it has taken damage equal to the amount of maximum hit points drained, or if the caster or target dies.
Level 1 - 100 maximum hit points drained.
Level 2 - 130 maximum hit points drained.
Level 3 - 200 maximum hit points drained.
Dark Interference:
Spell Type: Passive, aura.
Damage Type: N/A
Gives enemy units under the effect of the aura a chance to miss when they cast a spell.
Level 1 - 10%
Level 2 - 12%
Level 3 - 16%
As mentioned before, the map contains a dynamic array system, and your very welcome to leave any comments about that as well.