Grags_1977
Ultra Cool Member
- Reaction score
- 32
Is it possible to create a dummy unit that NPC's won't attack, but can have spells cast on them?
You can make a trigger to order units that are attacking them to stop I think.
Throught this :
Trigger:
Trigger:
- DontAttackMyDummy
- Events
- Unit - A unit Is attacked
- Conditions
- (Unit-type of (Attacked unit)) Equal to (==) YourDummyUnit
- Actions
- Unit - Order (Attacking unit) to Stop
why dont you just add invulnerability, ethereal, or spell immunity to the unit based on what you want?