Drakonia Rpg Project

Juliano

New Member
Reaction score
8
Yes but dragons are ground units, I just edited them...but I will add missiles anyway, Black Hawk, if you liked the map, please be a beta tester!

I will sign you up:D
 

Black Hawk

New Member
Reaction score
16
You know Juliano, i had an Idea to make a color changing trigger for the heroes.

Code:
Red 1
    Events
        Player - Player 1 (Red) types a chat message containing -red as An exact match
    Conditions
    Actions
        Unit - Change color of Heroes[0] to Red

This trigger uses 1 array (size 4) called Heroes. Its value is everybodies heroes. Heroes[0] is for Player 1, Heroes[1] is for Player 2 and so on.:confused:

The Player in the event changes per player.

The colors available ar all 12 player colors and black.

You have to type these meassages.

-red
-blue
-teal
-purple
-yellow
-orange
-green
-pink
-gray
-light blue
-dark green
-brown
-black


Just Dl the attatchment.
I will change the triggers from using 52 triggers to 13 later.:D
 
S

Sadcase123

Guest
For the ice/mage hero, Juliano, would you like it to be:

1.Spell Dmg Caster( something like ur warlock)
2. Supportive Caster( most abilities include stuff like heals )
3. Summoner( Summon creeps to fight )
Or
4. An all round?( please try to give me some specific points so i can at least, give you a better, suitable spell )
 

Juliano

New Member
Reaction score
8
To BlackHawk, nice system, I'll add on the map it if I have time...

To SadCase123, the ice mage hero is a hero based on killing enemyes with slow spells, he must be pottentially good at pvp, well balanced...his abilityes must be based on slowing down enemyes and damaging enemyes with abilityes that MUST require something with his intelligence

"Free your mind, let the creativity flow in your veins!"
-Maurits Escher
 

GreatDivide

New Member
Reaction score
2
ok ok juliano you don't have to yell at me i'll post feedback as soon as i can tomorrow or tonight perhaps......ummm how bout' make a skill called umm "ice prison" wherein she/he will focus all his/her energy at the target and drains all his/her mana, the more mana drained from him/her the more damage it does...make it the ulti skill or whatnot..... it's okay if you don't like it
 

Black Hawk

New Member
Reaction score
16
I fixed the color change trigger because I forgot about the mercenaries.

Code:
Red
    Events
        Player - Player 1 (Red) types a chat message containing -red as An exact match
        Player - Player 2 (Blue) types a chat message containing -red as An exact match
        Player - Player 3 (Teal) types a chat message containing -red as An exact match
        Player - Player 4 (Purple) types a chat message containing -red as An exact match
    Conditions
    Actions
        Player - Change color of (Triggering player) to Red, Changing color of existing units

See and it also affects your minimap colors of course.

You can see i deleted the last attachemant. I will look for bugs, errors and other things.

The mana ring that regenerates every 5 mana/sec. does not apparently work as well.

Also its hard to know, if you have both versions of Drakonia in the same folder, the both names will say Drakonia RPG V 0.5. Also the loading screen says V 0.5 and the starting intro the same.
 
S

Sadcase123

Guest
hey juliano! how its going. Im sorry i have been really busy these days because of my exams. Anyway, im free, so whad can i do?

P.S Sorry im out of quests ideas for the moment
 

Juliano

New Member
Reaction score
8
I was on vacation all those days but I don't know if I will continue this map or stop the making, for now I consider the project paused...:(

PROJECT PAUSED

Reasons:
-Lack of supportive people
-Lazyness
-Social life calls

I will stop for now, but if my mind changes for some reason, I will continue the project, some of the people who said that will help in beta tests didn't helped in ANYTHING on the map, in the middle of the making I questioned myself: ''To what and why I'm making this?" without support I can't continue Drakonia, sorry.


~Juliano
 
S

Sadcase123

Guest
Dam...hope you're not gonna pause it forever
Yeah, i can see that maybe 1 or 2 ppl helping you is certainly not enuf
But i had high hopes for this map,cuz its really very good for a beta map
Still, if you need any help, just pm me anything in msn or so.

I'll always be ready to help =)
 

Juliano

New Member
Reaction score
8
Ok... ok.... I'm back, but the project is stilll stopped, I looked at my map today, there are few quests complete, and every other features nearly complete...I will think about continuing the map...

About the supportive people, thanks you two.
 

Juliano

New Member
Reaction score
8
Thanks for the comment Black Hawk... I think that what I need is constructive help and some more ''expansion'' of the map along the internet, I want it to become more famous, if there are fans, there is work, there is new features, there is a cool map to play on.:D

Tomorrow I'll look at the map again, if I think it can be updated, I will do so...
 
S

Sadcase123

Guest
You need hosters, Juliano? I dont really use battle.net, but i live in Asia, and i can help you host using stuff like Xfire, GG-client, etc.
 

Juliano

New Member
Reaction score
8
Yeah I want this map to become more famous, if you could host it...

Also, planning on a new hero:

WIZARD

Strenght:16
Intelligence:24
Agility:13

Members of the high cult of the Drakonia mages, the Wizards are powerful spellcasters
that mastered the element of water, their spells can be from magic ice projectiles or
even calling a dragon storm to destroy enemyes.


Skills:

Mind Blast(100 Mana) - Starting Skill
The Wizard concentrates and then unsleashes a devasting blast of ice that freezes the
target completelly and deals damage based on 50% of his current mana, this skill costs
all his MP and takes 3 seconds to cast. The target becomes freezed for 3 seconds.


Meditation(Passive Skill)
Through the meditation, the Wizard can enchance his intelectual powers and increase his
wisdom. This ability passivelly enchances the Wizard mana regeneration and quantity of
mana.
Level 1 - Increases mana by 50, regen by 25%
Level 2 - Increases mana by 100, regen by 50%
Level 3 - Increases mana by 150, regen by 75%
Level 4 - Increases mana by 200, regen by 100%
Level 5 - Increases mana by 250, regen by 125%
Level 6 - Increases mana by 300, regen by 150%
Level 7 - Increases mana by 350, regen by 175%
Level 8 - Increases mana by 400, regen by 200%
Level 9 - Increases mana by 450, regen by 225%
Level10 - Increases mana by 500, regen by 250%


Freeze(50 base mana)
Blasts an enemy with an ice bolt, dealing damage based on Intelligence and slowing the
target down for 5 seconds.
Level 1 - Deals 2xInt in damage, slows by 10%
Level 1 - Deals 3xInt in damage, slows by 15%
Level 1 - Deals 4xInt in damage, slows by 20%
Level 1 - Deals 5xInt in damage, slows by 25%
Level 1 - Deals 6xInt in damage, slows by 30%
Level 1 - Deals 7xInt in damage, slows by 35%
Level 1 - Deals 8xInt in damage, slows by 40%
Level 1 - Deals 9xInt in damage, slows by 45%
Level 1 - Deals 10xInt in damage, slows by 50%
Level 1 - Deals 11xInt in damage, slows by 55%


Frost Nova(70 base mana)
Creates a nova of frost around the Wizard, dealing damage to nearby enemyes and slowing
them by 25% for 3 seconds.
Level 1 - Deals 100 damage to each
Level 2 - Deals 150 damage to each
Level 3 - Deals 200 damage to each
Level 4 - Deals 250 damage to each
Level 5 - Deals 300 damage to each
Level 6 - Deals 350 damage to each
Level 7 - Deals 400 damage to each
Level 8 - Deals 450 damage to each
Level 9 - Deals 500 damage to each
Level10 - Deals 550 damage to each

Dragon Form(100 base mana)
Temporarelly becomes in a form of an ancient dragon, becoming immune to magic and
receiving a hitpoint boost,as well as a melee attack when in Dragon Form, if there are
nearby summoned Ice Dragons, they receive an attack boost.
Level 1 - Lasts 20 seconds, hitpoints increased by 200.
Level 2 - Lasts 25 seconds, hitpoints increased by 300.
Level 3 - Lasts 30 seconds, hitpoints increased by 400.
Level 4 - Lasts 35 seconds, hitpoints increased by 500.
Level 5 - Lasts 40 seconds, hitpoints increased by 600.
Level 6 - Lasts 45 seconds, hitpoints increased by 700.
Level 7 - Lasts 50 seconds, hitpoints increased by 800.
Level 8 - Lasts 55 seconds, hitpoints increased by 900.
Level 9 - Lasts 60 seconds, hitpoints increased by 1000.
Level10 - Lasts 65 seconds, hitpoints increased by 1200.

Dragon Storm(200 base mana)
Opens a rift to a dragon land at the ground, calling many Ice Dragons to destroy enemyes,
When the Wizard uses this skill, he must sacrifice 25% of his hitpoints and must channel
the portal for 5 seconds.The summoned Ice Dragons last for 20 seconds, have Frost Attack
and the Resistant Skin abilityes.
Level 1 - Ice Dragons have 450 hitpoints, deal 20-25 damage, summons 3 dragons.
Level 2 - Ice Dragons have 550 hitpoints, deal 25-30 damage, summons 3 dragons.
Level 3 - Ice Dragons have 650 hitpoints, deal 30-35 damage, summons 4 dragons.
Level 4 - Ice Dragons have 750 hitpoints, deal 35-40 damage, summons 4 dragons.
Level 5 - Ice Dragons have 850 hitpoints, deal 40-45 damage, summons 5 dragons.
 

kay-p

New Member
Reaction score
0
hey juliano. i just wanted to say that me and my mates love drakonia orpg, the best orpg there is. this is what we play when we get together!
i would love to see this finished, unfortunately im not able to aid you at all. but me and my mates are totally supporting you!
 
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