Builder Bob
Live free or don't
- Reaction score
- 249
This looks really cool. :thup:
I would enjoy more playing some non-random dungeon with a nice story and lots of carefully planned stuff, but I guess random dungeons work too.
There's only so much one person can do with limited time as we all have. I really really want to finish a project this time around instead of discontinuing it. This is the main reason for going with random whatever, wherever I can. roguelike games share this random attitude, and they have had success. In fact they were the pioneers for later rpgs.
Random certainly isn't something which fits every taste, but it does shorten development time. Additionally it might increase replayability if the gameplay is engaging enough.
I get what you're saying though. At least some short story elements would increase it's value a lot I think.