keychup
Active Member
- Reaction score
- 34
This is a passive aura ability.
This ability reduces enemy movement speed by 10% (AoE: 600/800/1000/1200)
If enemy units under this aura fall below 33.33% HP you will have sight of them, and if invisible they will be revealed.
Here's how i made the spell:
-Every second I set a unit group variable (GroupA) and assign all units with the "Sight" ability to GroupA. They are then identified as UnitA.
-Then i set their points (PointA).
-Then i set a unit group (GroupB) which will be all enemies in range of PointA under the aura effect (they will have the "Sight - Slow" buff).
-If they are enemies and have 33.33% HP or lower i create a dummy and cast a Faerie Fire based spell to grant vision of that unit (They willl have the "Sight - Reveal" buff).
-After this i identify all units with the "Sight - Reveal" buff on the map and if they no longer have the "Sight - Slow" buff i remove the "Sight - Reveal" buff.
-In the end all Group variables and Point variables are cleared.
I think it should work fine since my map will be composed only of heroes (1 hero per player). What do you guys say? Got any better ideas? Do tell.
Please provide every criticism with a solution.
This ability reduces enemy movement speed by 10% (AoE: 600/800/1000/1200)
If enemy units under this aura fall below 33.33% HP you will have sight of them, and if invisible they will be revealed.
Here's how i made the spell:
-Every second I set a unit group variable (GroupA) and assign all units with the "Sight" ability to GroupA. They are then identified as UnitA.
-Then i set their points (PointA).
-Then i set a unit group (GroupB) which will be all enemies in range of PointA under the aura effect (they will have the "Sight - Slow" buff).
-If they are enemies and have 33.33% HP or lower i create a dummy and cast a Faerie Fire based spell to grant vision of that unit (They willl have the "Sight - Reveal" buff).
-After this i identify all units with the "Sight - Reveal" buff on the map and if they no longer have the "Sight - Slow" buff i remove the "Sight - Reveal" buff.
-In the end all Group variables and Point variables are cleared.
I think it should work fine since my map will be composed only of heroes (1 hero per player). What do you guys say? Got any better ideas? Do tell.
Please provide every criticism with a solution.