Hero
─║╣ero─
- Reaction score
- 250
Hero Raider-Beastmaster Model
Spells:
Chained Explosion
The Raider throws a grenade to the target unit, upon impact the grenade will bounce off the target unit and hit other units and explode. Bounces 10 times. Each bounce deal 50/60/70 damage. Initial grenade deals 100/200/300 damage. Stuns for 2 seconds. If the Target Dies the Ability Will Not Chain.
Burning Charge
Leo charges at the target point creating a wake of fire behind him. At the end of the charge Leo lets of a powerful explosion dealing 150/250/350 damage. Each flame deals 30/40/50 damage per second.
Raider's Fury
Passive
Gives a percent chance to avoid attacks and a chance to deal additional damage. (Drunken Brawl nothing too special about this one)
Massive Explosion
The Raider slams the ground creating a massive explosion dealing 300 damage to all enemy units in a 300 AoE range. After the explosion enemy units are stunned for 2 seconds.
Hero Lightning Lord-Revenant Model
Spells:
Lightning Fury
Thor calls upon the fury of the lightning to bring forth a cone of lightning on a target enemy unit, damaging them for 85/160/250 damage per target. Hits up to 3 targets. The cone will strike 3 times to enemies in range dealing 60/70/80 damage per target.
Lightning Storm
Thor calls a lightning storm on the target area. Each lightning bolt will deal 80/90/100 damage. Total of 5 strikes.
Electric Charge
Passive
Increases the movement speed and attack speed of Thor by 5/10/15%. Also gives a 10/20/30% chance that each attack Thor lands will send out a chain lightning dealing 70 damage.
Discharge
Thor calls down lightning bolt to strike the ground around him dealing damage to all enemies in range. 100 damage per bolt.
Screenshots:
Massive Explosion:
After Effects of Discharge:
Burning Charge:
Remains of Electric Charge:
During Lightning Storm:
These are (or should be) Fully MUI
Leakless (should be)
All spells made in JASS
Yes I know I didn't have a screenshot for all the spells...some are hard to obtain..
The burning charge uses my destroy tree system(an edited version)..as an example
Credits to the owner of the grenade model
Credits to me.
Map also includes Destroy Tree functions
CS_Cache
Handle Vars
...and some other stuff I threw in there for test
Tell me what you think and about bugs..any question? Post them here
Download Below:
Spells:
Chained Explosion
The Raider throws a grenade to the target unit, upon impact the grenade will bounce off the target unit and hit other units and explode. Bounces 10 times. Each bounce deal 50/60/70 damage. Initial grenade deals 100/200/300 damage. Stuns for 2 seconds. If the Target Dies the Ability Will Not Chain.
Burning Charge
Leo charges at the target point creating a wake of fire behind him. At the end of the charge Leo lets of a powerful explosion dealing 150/250/350 damage. Each flame deals 30/40/50 damage per second.
Raider's Fury
Passive
Gives a percent chance to avoid attacks and a chance to deal additional damage. (Drunken Brawl nothing too special about this one)
Massive Explosion
The Raider slams the ground creating a massive explosion dealing 300 damage to all enemy units in a 300 AoE range. After the explosion enemy units are stunned for 2 seconds.
Hero Lightning Lord-Revenant Model
Spells:
Lightning Fury
Thor calls upon the fury of the lightning to bring forth a cone of lightning on a target enemy unit, damaging them for 85/160/250 damage per target. Hits up to 3 targets. The cone will strike 3 times to enemies in range dealing 60/70/80 damage per target.
Lightning Storm
Thor calls a lightning storm on the target area. Each lightning bolt will deal 80/90/100 damage. Total of 5 strikes.
Electric Charge
Passive
Increases the movement speed and attack speed of Thor by 5/10/15%. Also gives a 10/20/30% chance that each attack Thor lands will send out a chain lightning dealing 70 damage.
Discharge
Thor calls down lightning bolt to strike the ground around him dealing damage to all enemies in range. 100 damage per bolt.
Screenshots:
Massive Explosion:
After Effects of Discharge:
Burning Charge:
Remains of Electric Charge:
During Lightning Storm:
These are (or should be) Fully MUI
Leakless (should be)
All spells made in JASS
Yes I know I didn't have a screenshot for all the spells...some are hard to obtain..
The burning charge uses my destroy tree system(an edited version)..as an example
Credits to the owner of the grenade model
Credits to me.
Map also includes Destroy Tree functions
CS_Cache
Handle Vars
...and some other stuff I threw in there for test
Tell me what you think and about bugs..any question? Post them here
Download Below: