Hi!
I'm trying to prevent my units from attack as soon as they see an enemy. I want them to attack only when the owner orders them to. I searched a little and found this thing called aquisition range. My trigger is:
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Set (Picked unit) aquisition range to 0.00
This has, however, no detectable effect on the units. They still attack if i place them near enemies.
Happy for help
I'm trying to prevent my units from attack as soon as they see an enemy. I want them to attack only when the owner orders them to. I searched a little and found this thing called aquisition range. My trigger is:
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Set (Picked unit) aquisition range to 0.00
This has, however, no detectable effect on the units. They still attack if i place them near enemies.
Happy for help