It is a varying amount of time from the moment the wait starts to the next "cycle" that WC3 re-evaluates waits. (That's not a technical explanation, just a description of what I've observed.) The duration may be near-instantaneous to around a quarter of a second, depending on when exactly the wait is called relative to this apparent "cycle" behavior.How long 0 second wait is?
Yes, easily.Is it possible for the trigger to start running again while it's waiting that 0 second? Can it make MUI spell trigger potentially non-MUI?
Thanks for the fast and detailed reply, Weep!
I was just wondering since I have two triggers, both with "unit is issued an order" event. When ran, the first trigger turns on the second trigger, but without adding that 0 second wait the second trigger instantly starts running from the SAME order as the first one.
Meh, I guess I need to create 11 more of those triggers to make it atleast MPI..