Laiev
Hey Listen!!
- Reaction score
- 188
//
private function pressr takes nothing returns nothing
if right[GetPlayerId(GetTriggerPlayer())] == true then
set right[GetPlayerId(GetTriggerPlayer())] = false
else
set right[GetPlayerId(GetTriggerPlayer())] = true
endif
endfunction
//
private function pressr takes nothing returns nothing
set right[GetPlayerId(GetTriggerPlayer())] = not right[GetPlayerId(GetTriggerPlayer())]
endfunction
private function pressl takes nothing returns nothing
if left[GetPlayerId(GetTriggerPlayer())] == true then
set left[GetPlayerId(GetTriggerPlayer())] = false
else
set left[GetPlayerId(GetTriggerPlayer())] = true
endif
endfunction
private function pressl takes nothing returns nothing
set left[GetPlayerId(GetTriggerPlayer())] = not left[GetPlayerId(GetTriggerPlayer())]
endfunction
private function pressu takes nothing returns nothing
if up[GetPlayerId(GetTriggerPlayer())] == true then
set up[GetPlayerId(GetTriggerPlayer())] = false
else
set up[GetPlayerId(GetTriggerPlayer())] = true
endif
endfunction
private function pressu takes nothing returns nothing
set up[GetPlayerId(GetTriggerPlayer())] = not up[GetPlayerId(GetTriggerPlayer())]
endfunction
private function setglobals takes nothing returns nothing
local shipdata ud=shipdata.create()
set ship[0] = CreateUnit(Player(0),039;H000039;,-3000.,-3000.,0.)
call SetUnitUserData(ship[0],ud)
call ud.store(ship[0],GetPlayerId(GetOwningPlayer(ship[0])))
endfunction
if b==true and this.y < d then
set this.y = this.y + a
elseif c==true and this.y > d*(-1) then
set this.y = this.y - a
endif
if b and .y < d then
set .y = .y + a
elseif c and .y > -d then
set .y = .y - a
endif
call PanCameraToTimed(x,y,0.)
call SetCameraRotateMode(x,y,Deg2Rad(270+GetUnitFacing(ship<i>)),0.)
call SetCameraField(CAMERA_FIELD_TARGET_DISTANCE,3900.,0.)
</i>